﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Monster">
      <Name>Goblin Grunt</Name>
      <MapSprite>
          <TextureName>Characters\GoblinIdleLeft</TextureName>
          <FrameDimensions>126 168</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>63 128</SourceOffset>
          <Animations />
      </MapSprite>
      <CharacterClassContentName>Warrior</CharacterClassContentName>
      <CharacterLevel>2</CharacterLevel>
      <InitialEquipmentContentNames>
          <Item>Weapons\ShortSword</Item>
      </InitialEquipmentContentNames>
      <Inventory />
      <CombatSprite>
          <TextureName>Characters\GoblinAttackLeft</TextureName>
          <FrameDimensions>224 168</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>120 135</SourceOffset>
          <Animations />
      </CombatSprite>
      <DefendPercentage>0</DefendPercentage>
      <GearDrops>
          <Item>
              <GearName>Items\MinorHealingPotion</GearName>
              <DropPercentage>60</DropPercentage>
          </Item>
      </GearDrops>
  </Asset>
</XnaContent>
